Become a 3D Illustrator
Episode 1
Sushi
You will learn the essential Blender controls and create your first ever 3D illustration in only one hour. Includes basic geometry modeling, lighting and rendering your image
Forest Road
Building on the essential skills from first episode, you will learn new modeling tools and some procedural workflow using modifiers. You will also add some effects using texture painting and lighting.
Ancient Ruins
You will push the geometry modeling skills even further and take full manual control. You will also learn about composition, particle systems and how to create style using ambient lighting and light painting.
Cloud 66
You will tackle the creativity itself and learn how to come up with project ideas. New modeling tips, tricks and shortcuts are waiting on you. Reusing geometry, curves, cables, fonts, fog and car modeling. One low poly lesson to rule them all.
Home Office
You will break the cycle of flat shaded low poly style and create a stylish isometric room with natural lighting. Learn about realistic materials and textures and smooth and rounded modeling techniques to bring more fidelity into your designs.